AI Insights · Timothy · July 2025
Top Boxing Games in France: Q2 2025 Performance Insights
Explore the performance trends of the top boxing games on a unified platform in France during Q2 2025, with data from Sensor Tower.
In the second quarter of 2025, the top boxing games in France displayed varied performance trends on a unified platform, with data provided by Sensor Tower.
Boss Fight. by BoomBit, Inc. saw an impressive rise in weekly downloads, peaking at 9K in mid-June. Weekly active users also increased steadily, reaching over 93K by the end of the quarter. Revenue hit a high point of approximately $168 in the week of May 26.
I, The One - Fighting Games from Azur Interactive Games Limited maintained a consistent download rate, with a peak of 5.4K in mid-April. Active users showed a slight fluctuation, ending the quarter around 9.6K. Revenue witnessed a gradual decline after an early peak of $66 at the start of April.
Real Boxing 2 by Vivid Games S.A. experienced a decrease in downloads, ending at 1.8K in late June. Active users also trended downwards, closing the quarter at around 2.8K. Revenue showed a downward trend, with a notable drop from $373 in late April to $153 in late June.
Arm Wrestling Master from GOODROID, Inc. saw its weekly downloads decrease from 2.1K at the start of April to 908 by the end of June. The active user base remained relatively stable, fluctuating around 11K.
Lastly, Swift Punch by America Scores, despite being a newer entrant, experienced a gradual increase in downloads, closing the quarter at 1.1K.
These insights highlight the dynamic nature of the boxing game market in France. For more detailed data, visit Sensor Tower's website.